This is the second and final part to Sharkyshood’s article; Cooperation Makes it Happen: How the SIMS can fix their Representation Issue.
For the Sims team to create a gaming experience that is inclusive of various identities, they should focus on building a system that allows them to work directly with the Sims mod community. When the Sims 3 was released I assumed we were headed in that direction. If you remember, Sims 3 had the awesomeness that was the Sims 3 store. Even tough Sims 3 was a mess for me, one thing was a point toward redemption was The Sims 3 store.
The Sims 3 Store allowed you to download New Worlds and objects created by the Sims developers by using Simpoints. In addition to downloading items created by Sim developers you could also download item recolors that were designed by creators in the community. The recolors didn’t require Simpoints. Simpoints could be purchased with real money via microtransactions or you could earn them by participating in daily online tasks such as watching a commercial or taking a survey.
I enjoyed the Sims 3 store because I saw its prospective future as a central location to find custom content. I assumed the recolors was just a small test run and then the store would expand to original meshes and mods.