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Cooperation Makes It Happen: How The Sims Can Fix Their Representation Issue – Part 2

This is the second and final part to Sharkyshood’s article; Cooperation Makes it Happen: How the SIMS can fix their Representation Issue.  

 

Working Together

For the Sims team to create a gaming experience that is inclusive of various identities, they should focus on building a system that allows them to work directly with the Sims mod community. When the Sims 3 was released I assumed we were headed in that direction. If you remember, Sims 3 had the awesomeness that was the Sims 3 store. Even tough Sims 3 was a mess for me, one thing was a point toward redemption was The Sims 3 store.

The Sims 3 Store allowed you  to download New Worlds and objects created by the Sims developers by using Simpoints.  In addition to downloading items created by Sim developers you could also download item recolors that were designed by creators in the community. The recolors didn’t require Simpoints. Simpoints could be purchased with real money via microtransactions or you could earn them by participating in daily online tasks such as watching a commercial or taking a survey.

I enjoyed the Sims 3 store because I saw its prospective future as a central location to find custom content. I assumed the recolors was just a small test run and then the store would expand to original meshes and mods.

Continue reading “Cooperation Makes It Happen: How The Sims Can Fix Their Representation Issue – Part 2”

Active Support

Diversity is a topic we continue to talk around – yes, we have seen some change – with the advent of movements that hope to bring that conversation to the consumer, as well as turn it inward to the developers, writers, gamers and the Game Industry at large. 

This is not a post debating whether or not diversity is necessary – I’m writing this under the assumption that most readers are aware of the benefits of being inclusive as well as acknowledging that diversity does not mean “insert black woman or man here’.

With that out-of-the-way – I do feel like there needs to be a shift in conversation. We’ve started to instigate change, but now that we have diversity, what do we do with it?

Continue reading “Active Support”

Cooperation Makes It Happen: How The Sims Can Fix Their Representation Issue

Introduction.

The Sims and Me 

Original The Sims game cover
By Source, Fair use, Wikipedia

The Sims have been a staple in my gaming gallery for about 17 years now.

Wow, 17 years. Which means my gaming experience with the Sims is about to reach the status of adulthood. When I first started, I assumed the possibilities were endless when it came to game play. I would spend hours on the base game and then Maxis started to release expansion packs and now my Sims could go on vacations, dates, become a superstar, have pets and so much more. Fast forward to the announcement of Sims 2 and I was giddy with excitement from simply thinking about the new adventures my Sims would take on. Little did I know the Sims team would bring us all the way back to base game features.

My Sims who were once able to own pets, throw parties, and own a business are now back to chillin’ in the house and working. The very same thing happened with Sims 3 and now with the most current title, Sims 4. With each new release of the Sims series, we were right back at square one and needed to buy expansions packs just so we could have features we had in the previous series. I’m sure you can see how that can get old if you have been a veteran player and playing the game since the original.

In this article, I will discuss the Sims playing experience and how I envision a system that will benefit EA, custom content/mod creators and Simmers. Please note, this is part one of the series, stay tuned for part two.

Continue reading “Cooperation Makes It Happen: How The Sims Can Fix Their Representation Issue”

#TMPod Halloween Movie List

This is our first Halloween! As a horror fan, I couldn’t pass up on the opportunity to create a Halloween Movie List. Thank you to Peoplescritc and SunnyAijou for their suggestions.

Behold – The List; I tried to keep it short. 

Family Friendly
Hocus Pocus (This is essential watching – I don’t care how old you are – this is a must watch every single year.)
Monster House
Billy and Mandy’s Big Boogey Adventure
Harry Potter Movies (All of them, yes)
Practical Magic
The Craft
Scooby Doo 1-2 (Live Action)

Classics:
Halloween
Fright Night
Nightmare on Elm Street
PumpkinHead
Resident Evil
Jeepers Creepers
Phantasm
Tales from the Crypt: Bordello Blood
Wishmaster
Tales from the Darkside
Slither
Candyman
Hellraiser
Bride of Chucky

General Horror
You’re Next
Saw
Gothika
The Forsaken
Underworld
Deliver us from Evil
As above, So below
Rec (Movie Series)
ABCs of Death
The Babadook
The Taking of Deborah Logan
Come Back To Me
Occulus
Sinister
Hush
The Girl in the Photographs
Knucklebones
Jugface 

Lots of these titles are available on Netflix and will be in rotation on Sy-Fy, Chiller or your favorite movie source.

Happy Halloween from Thumbstick Mafia!

 

TM Spotlight: Junae Benne

ThumbstickMafia is dedicated to supporting and promoting diverse women in gaming – we’re happy to introduce a spotlight to gamers, content creators, streamers, developers and members of the industry.

Today’s Spotlight is on Junae Benne – a multifaceted Gamer, Content Creator and Natural Hair Enthusiast!

junae

Continue reading “TM Spotlight: Junae Benne”

Parasyte: The Maxim – Anime Review

parasytethemaxim.png

The Fine Print:

Written by: Hitoshi Iwaaki
First Published: 1988
Adapted for anime in 2014
Anime Written by: Shoji Yonemura
Directed by: Kenichi Shimizu
Music: Ken Arai

Parasyte: The Maxim starts by introducing you to Shinichi Izumi, a kind, gentle high-schooler who’s life changes dramatically when he is infected by an “alien” parasite. Shinichi experiences some of the changes overnight – namely, that the parasite is cognizant and can operate independent of his body.

 

Continue reading “Parasyte: The Maxim – Anime Review”

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