The Sims and Me
The Sims have been a staple in my gaming gallery for about 17 years now.
Wow, 17 years. Which means my gaming experience with the Sims is about to reach the status of adulthood. When I first started, I assumed the possibilities were endless when it came to game play. I would spend hours on the base game and then Maxis started to release expansion packs and now my Sims could go on vacations, dates, become a superstar, have pets and so much more. Fast forward to the announcement of Sims 2 and I was giddy with excitement from simply thinking about the new adventures my Sims would take on. Little did I know the Sims team would bring us all the way back to base game features.
My Sims who were once able to own pets, throw parties, and own a business are now back to chillin’ in the house and working. The very same thing happened with Sims 3 and now with the most current title, Sims 4. With each new release of the Sims series, we were right back at square one and needed to buy expansions packs just so we could have features we had in the previous series. I’m sure you can see how that can get old if you have been a veteran player and playing the game since the original.
In this article, I will discuss the Sims playing experience and how I envision a system that will benefit EA, custom content/mod creators and Simmers. Please note, this is part one of the series, stay tuned for part two.